

It’s an opening cinematic that offers proof that, if two prior games weren’t enough, French developer Cyanide understands the spirit of Blood Bowl intimately. And shortly afterwards, he’s a footnote, prone in the grass as much larger - and better armed - humanoids pound the earth around his limp form. In the match’s opening moments, he sees more airtime than the ball. No sooner has our protagonist left the tunnel than he’s launched skyward by a backhand from an ogre.

The pitch suitably set for bathos, no series fan will be surprised by what happens next.

I will show them that even I can be the best player.” “I’ve made it,” monologues a goblin, donning chainmail and spiked shoulderpads in the changing rooms.
